Here's a question: «Where was Trivial Pursuit invented? Answer: »In Nerja«. »Correct!«
There are people who claim that this question exists, even if it means rummaging through thousands of questions in the countless versions of the legendary board game - including its cyber and video game variants.
According to David Baird, an English journalist and researcher based in Frigiliana, the origin of the board game lies in Nerja, where its two creators, Canadian journalists Scott Abbott and Chris Haney, stayed for several months.
Following Haney's death, Baird delved into the story that connects the town with one of the most famous board games of all time.
«They came to spend a holiday at Abbott's parents' house in El Capistrano. There they began to think about their invention and to look for investment partners to start it up.
They spent their time in the town's bars looking for investors to start up their project. «Most people thought they were crazy and ignored them,» says Baird, who has published several journalistic works on the Nerja origins of Trivial Pursuit.
Abbott and Haney managed to find someone who was interested; a South African who had grown up in Canada and had been living in Nerja from the early seventies.
Despite knowing very little about Abbott and Haney, it would appear that he liked the sound of their idea and agreed to lend them a thousand dollars.
There are still many people in Nerja who remember the couple and it is said that the design of the 'pieces of pie' was inspired by the shape of the Balcón de Europa.